NASA INTERNATIONAL SPACE APPS BRINGS MORE THAN ONE HUNDRED PEOPLE TOGETHER IN TWO SISTERS IN THE LARGEST KACKATHON IN THE WORLD
NASA International Space Apps, the largest hackathon or meeting of STEAM programmers on the planet, took off last weekend in Dos Hermanas, bringing together more than a hundred attendees who joined participants from cities such as Madrid, Barcelona, Málaga, León and Bilbao. In total, more than 500 science, technology, engineering, art and mathematics enthusiasts worked… Continue reading NASA INTERNATIONAL SPACE... NASA International Space Apps, the largest hackathon or meeting of STEAM programmers on the planet, took off last weekend in Dos Hermanas, Spain. More than 500 science, technology, engineering, art and mathematics enthusiasts worked for 48 hours to solve real challenges posed by a team of NASA scientists and engineers. The winning teams of Dos Hermana have won the Develop the Oracle of DSCOVR challenge, a neural network training based on magnetic field data responsible for making estimates and predictions about upcoming solar storms, and the Titan City, an interactive video game suitable for all ages about an expedition to Saturn’s moon Titan.

Pubblicato : 2 anni fa di Mildred in Science
NASA International Space Apps, the largest hackathon or meeting of STEAM programmers on the planet, took off last weekend in Dos Hermanas, bringing together more than a hundred attendees who joined participants from cities such as Madrid, Barcelona, Málaga, León and Bilbao. In total, more than 500 science, technology, engineering, art and mathematics enthusiasts worked for 48 hours to solve real challenges posed by a team of NASA scientists and engineers. Spain has been part of this initiative along with 180 other countries around the world.
The province of Seville has participated for the first time in this international hackanthon hosted by Dos Hermanas, the City of Knowledge of the Nazarene municipality being the epicenter of scientific activity throughout the weekend. Participating in the institutional opening of the event last Friday were Carmen Gil Ortega, Deputy Mayor Delegate for Economic Promotion and Innovation of the Dos Hermanas City Council; Francisco Javier González, general director of Promotion of Entrepreneurship and Continuing Training of the Department of University, Research and Innovation of the Government of Andalusia; Daniel Escacena, director of Andalucía Emprende; and Iván de Cristobal and Adelina Grava, representatives of Nasa Space Apps Spain.
The NASA International Space Apps hackanton was made up of 30 real challenges that NASA is currently facing not only for space exploration but also for the care of our own planet. 30 challenges full of creativity and innovation that cover a wide range of skills and abilities, suitable for people of all ages and levels of education. These challenges were presented live by Marcus Watkins, NASA representative for overseas space operations and communications.
In addition, the Spanish astronauts Sara García and Pablo Álvarez explained their experience and encouraged the participants to provide solutions to the challenges posed that could be useful for the work of NASA or the European Space Agency.
The Dos Hermanas jury, made up of specialists in subjects related to the challenges presented to be solved, chose the winning work groups of the weekend that automatically move on to a next phase in which the 6 winning teams of this competition will be chosen. international who will travel to the Kennedy Space Center in Cape Canaveral (USA) to present their ideas to the team of NASA experts.
The winning teams of Dos Hermanas have won the Develop the Oracle of DSCOVR challenge, a neural network training based on magnetic field data responsible for making estimates and predictions about upcoming solar storms, and the Titan City, 3023 challenge, an interactive video game and educational suitable for all ages about an expedition to Saturn’s moon Titan, with the aim of learning more about space and the universe.
Additionally, the jury was pleased to give a special mention to the Icy Mission challenge, a video game aimed at boys and girls from 5 to 8 years old with the aim of promoting learning and interest in the different ice moons and planets that exist in the universe. , and how life on other planets can affect our future.
Temi: Space, NASA